Recoil plugin for Modo 501 - 1.05
Mac OS X | 316 MB
Mac OS X | 316 MB
Simulating rigid body interactions in modo is easily handled with recoil™, a fully integrated dynamics simulation plugin for modo 501 developed by Eric Soulvie. Utilizing the popular opensource Bullet Physics engine, recoil simplifies the setup and execution of complex physical simulations by combining robust collision detection with a variety of constraints, forces, and controls. By simply tagging any mesh item to be dynamic, it is ready to respond to forces like gravity or collisions from other objects in your modo scene. The recoil plugin lets you quickly create incredibly complex animations of interacting objects that would be almost impossible to simulate manually. It is also useful for “stacking” up objects so that they rest against each other (see gumball image below).
There are TWO files for instalation an untouched one and a PATCHED one.
I tested the patched and it worked fine... BUT, just in case there are bugs, i sent the unpatched which would need a license to work. Gotta cover all ends, right :)
http://www.filesonic.com/file/1241985271/KingOfDCP_Recoil_Physics_Generator.part1.rar
http://www.filesonic.com/file/1241985111/KingOfDCP_Recoil_Physics_Generator.part2.rar
http://www.filesonic.com/file/1241993091/KingOfDCP_Recoil_Physics_Generator.part3.rar
http://www.filesonic.com/file/1241973491/KingOfDCP_Recoil_Physics_Generator.part4.rar
http://www.filesonic.com/file/1241985111/KingOfDCP_Recoil_Physics_Generator.part2.rar
http://www.filesonic.com/file/1241993091/KingOfDCP_Recoil_Physics_Generator.part3.rar
http://www.filesonic.com/file/1241973491/KingOfDCP_Recoil_Physics_Generator.part4.rar



19:15
Sergio
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